3D 그래픽 정보에서부터 AI까지, 다양한 주제를 다룹니다.
My name is SeungHo YOO, this is my blog page.
Diving deep into the world of 3D graphics and the cutting edge of AI.
- Houdini
Procedural deep dives: Rigging, animation, Karma rendering, sims, and motion graphics.
- Unreal Engine
Custom MetaHuman rigging for high-fidelity characters.
- Blender
Bringing stylized characters to life through modeling & sculpting.
- AI in Action
AI-driven creativity: From Cascadeur animation to practical video content and skill enhancement.
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